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| | Features | Dive into an engaging story set in modern day Washington D.C. involving secret agents, invading aliens, and government conspiraciesRobust calibration and controls customization built from the ground up for the Wii allow you to Tailor the game to your preferred styleUp to 12 players can join up online to battle in a variety of multiplayer modesVast numbers of incredibly realistic AI enemies react to player¿s moves by taking cover and utilizing elements in the environment to their advantageSupports Nintendo¿s new Wii Speak peripheral during multiplayer matches
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| | Description | After a full-scale alien attack on Washington D.C., suspicions arise as to the involvement of the U.S. government. Armed with sci-fi gadgets and high-powered weapons, players will battle aliens, rogue agents and enemy forces as a former secret service agent codenamed Mr. Ford. Built exclusively for Wii, The Conduit pushes the boundaries of the platform from incredible award-winning graphics to robust controls that are customizable on-the-fly. This action-packed, first-person shooter from the creators at High Voltage Software also supports the Wii Speak peripheral. |  |
| | Product Details | | Product Length: | 7.54 inches | | Product Width: | 5.4 inches | | Product Height: | 0.53 inches | | Product Weight: | 0.24 pounds | | Package Length: | 7.5 inches | | Package Width: | 5.3 inches | | Package Height: | 0.6 inches | | Package Weight: | 0.25 pounds | | Release Date: | June 23, 2009 | | Average Customer Rating: | based on 113 reviews |
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| | Game Information | | Platform: | Nintendo Wii | | Media: | Video Game | | Item Quantity: | 1 |
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| | Customer Reviews | Average Customer Review: ( 113 customer reviews )
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Most Helpful Customer Reviews
82 of 91 found the following review helpful:
FPS Standard on the Wii. Jun 25, 2009
By SmokeMaxX The Conduit is a solid game. It's not perfect, but what game is? You won't see it getting 10/10 or even 9.5/10 on any major review site, but it should get a very solid 8.0-8.9.
It's unfortunate for The Conduit that it suffers from the Wii Syndrome. That is, it is almost automatically docked points for being on the Wii. You see, its graphics can't compete with Killzone 2. Its multiplayer features cannot compete with X-Box Live. Its single-player is average and compared to any other FPS on any other system, it may not stand out in any way.
However, people forget that it was built from the ground up especially for the Wii and has the Wii's limitations in mind. The graphics are amazing for the Wii and some non-gamers may confuse it for an Xbox 360 game (though not a AAA title). It controls fantastically well once you adjust the fully customizable settings (seriously the depth of the customization is insane for ANY console).
The developers of this game (High Voltage Software) made few sacrifices to provide Wii owners with a game that could compete with PS360 titles. It has an achievement system (analogous to 360 Achievements or PS3 Trophies) despite Nintendo's lack of putting in place a console-specific reward system. It has Wii Speak capabilities (the first 3rd party game on the Wii to provide this and perhaps the 2nd or 3rd game on the Wii to provide this).
Truth be told, the game is not perfect. Every once in a while, the frame-rate does hiccup, but it is rare. It does require Friend Codes (only to play with friends and use Wii Speak), but Wii System friends can be imported directly into the game and any friend of a friend can also join the game or speak to you. However, HVS has worked hard to minimize these problems and provide an enjoyable experience for all Wii owners.
All in all, I fully recommend the game to Wii owners who either like First Person Shooters or just want to try it out. "Hardcore" gamers may find The Conduit to be a simple run and gun game. In a sense, it is (until you start playing competitively), but this simplicity may also be a Godsend to people who have never played a FPS before.
Positives + Fully customizable controls + Great online (12 players, numerous modes, around 20 guns, very little lag) + Great graphics for the Wii + Great multiplayer (including a lobby system and Wii Speak) + Least annoying use of Friend Codes in a non-EA game. + Reminds many people of Perfect Dark or GoldenEye.
Negatives - Single player isn't mind blowing (average to above average) - Framerate drops every once in a while (not very common even if you throw multiple grenades and have multiple people shooting at the same time) - No unique, defining feature (besides the All Seeing Eye, but it's underutilized). However, I would argue that it is a great combination of the best features from some of the best FPSs ever. - As with any game, multiplayer sometimes has lag. Combined with the fact that Nintendo wouldn't allow HVS to kick players that lagged alot, you will encounter some people that seem to teleport.
Final Rating: 8.5/10 -- Solid Game.
46 of 56 found the following review helpful:
Good 1st-person shooter on 360/PS3..absolute KILLER shooter on WII Jun 24, 2009
By ehren m
"e"
The Conduit is one of only a hand-full of games i've bought for full retail in my life, and I gotta say, its SERIOUSLY worth the [...] bucks.
Obviously the Wii has been lackin in good 1st person shooter, and the ps3 and 360 have had WAY too many. High Voltage jumped on this, and im so happy they did. The most recent shooter I've been playing, Killzone 2, absolutely blew me away graphically, hell of a story, but the controls kinda bugged me. The Conduit, while not being as graphically impressive or having as deep of a story, has got me goin on a couple different levels:
1. The Graphics- Like I said, they aren't Killzone quality (what is..) or Halo quality, but honestly, they are DAMMN good for Wii. It is by far the most polished game presentation I have seen on the Wii, people actually look like people and not moving paintings, good shadow effects, water looks like water, etc. 2. Story- The story is good, not great, not bad. Dont wanna spoil anything, and I honestly haven't played the whole thing, but its your average aliens-attack-you-kill-them-save-the-world etc. It does have lots of unlockables, extra content that makes it fun to go back and try to get. 3. Controls- this games kills with controls! ANYTHING you want to change you are able to, ANY button can be changed, head bob, any sensitivity, it is absolutely awesome to have this level of control. 4. Mutiplayer- For a Wii game, its REALLY good, comparable with many of the better playstation and xbox online games, minus the occasional slow-down you get when playing in a full room.
Conclusion: Overall for [...] dollars this is a no-brainer. The Wii is absolutely a blast to play shooting games on, and having one that actually looks good and comes with impressive mutiplayer is a done-deal. Im absolutely positive this will go down as one of, if not the all-time best Wii shooter ever. Seriously.
EDIT 6-26-09
As I get further with the story, im definitely stickin with my review, this story is VERY good but generic (think of alot of the better 1st person shooters out there) and im still SHOCKED by the graphics. They really REALLY kill any Wii game out there. Honestly, one of the best Teen-rated, if not the best Wii game of all time (as of now).
28 of 34 found the following review helpful:
Solid single player, excellent multiplayer Jun 24, 2009
By Jon The Conduit is a solid, long overdue FPS for the Wii. The controls really do make it a bit of a revolution in FPS gaming on consoles, and because of this, it's a game that every gamer should have in his or her library.
The single player mode is decent. The story is your average FPS sci-fi/conspiracy fare, so don't go into the game expecting great writing. That having been said, the voice acting is incredible. Mark Sheppard (Firefly, Battlestar Galactica), his father, William Morgan Sheppard, and Kevin Sorbo (Hercules, Andromeda) really bring their roles to life. The level design for the single player mode is good, but not great, and the enemies aren't super original, but overall, it's still quite fun.
We all know the main reason people play this genre is for the multiplayer and in that area especially The Conduit doesn't disappoint. You will get many hours of entertainment beyond the short story thanks to this. If you're a gamer who has become frustrated with the Wii's online offerings, be sure to give this game a try. Virtually no lag and wii-speak support make this one of the few games on Wii to provide a solid online experience.
One of the unique things (for consoles anyway) that The Conduit brings to the table is the control system. Besides the obvious benefit of using the Wiimote to "point and shoot" (and yes, it works beautifully here), the controls are almost completely customizable, so if the default button mapping and sensitivity aren't to your liking, you can easily change them in real time. After seeing how well this works, I think you'll agree that EVERY console game should have this feature by now. (Yes, PC gamers, we know that such freedom is nothing new for you. )
In summation, this is a must-buy for any gamer, but especially for the core gamer who has been salivating for a strong FPS using Wii controls.
5 of 5 found the following review helpful:
Exceeded my expectations by far, Greatest FPS I have played in a long time! Jun 27, 2009
By Michael Platz Think my title may be a little strong? I don't think so, after playing this game for about 10hrs already, half online, and half not, I am really enjoying this game! The single player story is great, graphically amazing, the story is good, and the voice acting is great! The controls are amazing since you can make just about any button combination you would like! I have spent sometime tweaking my controls and finally have them were I want them.
The Online mode is very well done as well, supports 12 players, the match making system is well done setting you up with people from around your rank type. Seemingly great ranking system, and XP system in the game as well. Also supporting Wii Speak is awesome! Overall I am very happy with this game, it is definitely a game I think all FPS Fan Wii owners should own! You really cant go wrong.
12 of 15 found the following review helpful:
A solid first person shooter with great online play. Jun 24, 2009
By Halicon5 I really want to say that this is the best first-person shooter that I've ever played, but I can't quite go that far. I followed this game for months ever since it was announced, so I will admit that my expectations were set artifically high by the hype machine. In fact, I have to say that the hype was a little too much. What I can very confidently say is that this game is good. Very, very good. It falters and stumbles in a few places, but still manages to be the best FPS on the Wii, and in my opinion the shooter with the best controls found on any platform.
PROS: +++ Amazing graphics +++ 12 player online multi-player with a lot of game modes +++ Amazing, ridiculously customizable controls. +++ Voice chat support +++ Great sound support
CONS: --- Unstable frame rate at times --- Some online matches are very laggy. --- No local multi-player or co-op modes.
STORY: This is probably the game's weakest point (except for Friend Codes, more on that later). You play as Agent Ford. You run and gun through lots of guards and aliens as Washington DC is attacked. The game honestly looks and feels very similar to Perfect Dark (the good one on the N64, not the atrocity that poor XBox 360 customers suffered through). Really, the game doesn't do anything particularly innovative in the storyline department, but how often can we play Humans vs. Aliens before the whole concept starts feeling cliche? Halo, Resistance: Fall of Man, Perfect Dark, Gears of War... each are based mostly the same concept. So is the story in this game. It's decent for what it is.
GAMEPLAY: The gameplay is pretty standard FPS fare. Fight enemies, complete mission objectives, fight more enemies, etc. In terms of gameplay, The Conduit stays safely within the genre and doesn't venture much farther. There are no vehicles but you get the all seeing eye, a device that finds hidden things, decodes alien writings, and stuff like that. It functions a lot like the visors do in the Metroid Prime series. Weapon designs are diverse, but nothing really new or noteworthy shows up that hasn't been done before in the genre. In terms of design of the gameplay elements, The Conduit plays it safe and sticks to tried and true methods that have worked for many FPS games that came before it.
GRAPHICS: Best looking FPS on the Wii. Some environments look kind of plain, but everything looks crisp and sharp. Bump mapping, super nice water effects, motion blur, particle effects, and dynamic lighting are all present. The downside is that sometimes the frame rate takes a nose dive at times, most notably during multi-player. The Wii is really getting pushed hard by this game, which is nice to see a developer take the time to make sure a game actually looks good. It doesn't beat graphical shine of Halo or Gears of War, but this game definitely belongs to this generation of first person shooters.
AUDIO: Very good. Some very clever music was written, my favorite so far being a techno mix that repeatedly announces the baggage guidlines for carry-on luggage while you're blasting soldiers in an airport. The voice acting in the game is also done quite well.
CONTROLS: Simply amazing. Nearly everything can be customized to your taste. Button layout, controller sensitivity, and bounding box are completely customizable. PC gamers have had this luxury for a long time, but even many PC games don't even approach this level of customization. The Conduit has raised the bar. Hands down, this game controls better than any other FPS that I have ever played and I actually like it a little bit better than mouse-and-keyboard on PC. Also, although it isn't part of the controls, the player can also customize the HUD, moving ammo counters, health meters, and whatever else to their liking. Seriously, I have never played anything that gives me this much control. Every game ever made for every console should immitate this level of customization.
MULTI-PLAYER: Really good, but it has some flaws. The conduit offers 12-player matches and a respectable number of game modes make this a must have for competitive gamers on the Wii. And if you happen to own a Wii Speak peripheral that just collects dust, The Conduit supports voice chat! When online matches work (which is usually), this really is the best the Wii has to offer. Matches seem to set up fairly quickly, usually within a minute or two, which isn't bad considering every match I've played has been at least 10 minutes long. As you play, you gain experience and gain ranks, which is a nice way of showing off to other players how great you are at the game. Sometimes matches are very laggy, but you can exit the match and find a smoother one usually. The lobby uses a voting system to set up the game rules, which is nice and seems unbiased.
Here's where the online experience falls apart. Friend codes. Without exchanging Friend Codes, you don't get the benefit of voice chat, which really hurts team play in a big way, especially if you are playing with strangers. Additionally, lets say I play randomly against someone online, decide that they are pretty cool, and I want to add them to my friend list. You aren't allowed to do that. Instead, I have to find some way to track them down in real life and then we have exchange the cumbersome string of numbers. I understand that the idea is to protect children from online predators, but my opinion is that children probably shouldn't be playing a game this violent in the first place. There is nothing friendly about Friend Codes. EA has a much better matchmaking and online experience with their service that just bypasses the use of Friend Codes altogether (Medal of Honor: Heroes 2 is a great example).
for (i = 0; i < 1000; i++) { print("I hate friend codes! "); }
I must apologize for the anti-friend code rant and beating a dead horse, but it really bothers me with this particular game since the experience could have been so much better without that extra hassle. With as much effort that was obviously poured into the online elements, it is a crying shame that some people will probably give up on online play because of the clunky friend code system and a lack of a sense of online community. Basically, the online multi-player rocks, but it isn't a perfect experience. As many complaints as I have about the online play, this is still probably the best online offering the Wii has to offer.
REPLAY VALUE: Very high. The emphasis on multi-player really pushes this game over the top. The single player mode is pretty short, but entertaining. An achievement system is included which gives completionists the incentive to keep replaying previously beaten levels.
So, my final verdict is that every Wii owner who is serious about first person shooters should buy this game. The controls are amazing. While online play isn't as complete or as smooth as many XBox Live offerings, this game steps up to the plate and offers the hardcore crowd something to be excited about. This game definitely showcases what the Wii is capable of and really proves that up until this point, all of the other developers pushing games out on the Wii by the truckload to shame.
See all 113 customer reviews on Amazon.com
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